Abrir menu principal

UESPWiki β

Oblivion:Restore Health

< Magic: Magical Effects
OB-icon-Restore.png Restore Health
School Restoration
Type Restorative
Effect ID REHE
Base Cost 10.0
Barter Factor 0
Availability
(Click on any item for details)
Spells
Custom Potions
Built-In Potions
Scrolls

Restore Health M points for D seconds

Increases the value of the target's Health by M points each second for D seconds. (The duration is 1 second if not specified). The total increase is MxD points. Restore Health only repairs previous damage (for example, from a Damage Health effect, from being hit by a weapon, or falling a long distance); Restore Health will not increase Health past its base value. Also, Restore Health will not heal a Drain Health effect.

Notes

  • Since all players start with the spell Heal Minor Wounds this effect is immediately available for spell making as soon as the player gains access to the appropriate altars.
  • This effect cannot be used for enchanting.

See also

Sections:

Related effects:

Alchemy Ingredients