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Melliwin
(RefID: )
Added by Thieves Den
Location Dunbarrow Cove
Race Bosmer Gender Female
Level 10 Class Sharpshooter
RefID BaseID
Services
Available 9am-9pm every day
Training Trainer (Advanced)Marksman (Advanced) Marksman, Advanced (75)
Merchant
Gold 100 Mercantile Novice (6)
Sells Bows, Arrows
(including enchanted ones and ones only available in the Thieves Den mod)
Buys
Spells Mysticism SpellsRestoration Spells
Other Information
Health 80 Magicka 125
Respons. 5 Aggress. 5
Essential Always
Faction(s) Dunbarrow Faction
Melliwin in Dunbarrow Cove

Melliwin "the Mongrel" is a Bosmer sharpshooter who can be found in the southeast corner of the main part of Dunbarrow Cove, along with several archery targets, after you purchase the "Fletcher" upgrade from Dahlia Rackham for 1000 gold. She sells bows and arrows (including unique enchanted ones). She provides training in Marksman up to level 75.

Melliwin wears a quilted doublet, rugged pants and a pair of leather boots. She is armed with a steel bow and iron arrows, as well as a lettuce. Melliwin can also use spells from the Mysticism and Restoration schools of magic; these are the same spells that you can cheaply buy off her, as her Mercantile is a mere 6.

Melliwin provides training and sells spells 24 hours/day, but she will only buy and sell items from 9am to 9pm. During those times, she can be found in the southwest corner of the main cavern where she will either be practicing her archery or standing around (ostensibly enchanting arrows).

Spells

She sells the following spells:

Spell Name Level Cost Effects
Mysticism
Soul Trap Apprentice 60 Soul Trap for 20 sec on Touch
Restoration
Minor Fortify Marksman* Novice 14 Fortify Marksman 5 pts for 30 sec on Self
Stalker's Instinct* Apprentice 28 Fortify Sneak 5 pts for 30 sec on Self
Fortify Marksman 5 pts for 30 sec on Self
Major Fortify Marksman* Apprentice 34 Fortify Marksman 10 pts for 30 secs on Self
Fortify Agility Apprentice 42 Fortify Agility 5 pts for 90 secs on Self
Fortify Speed Apprentice 42 Fortify Speed 5 pts for 90 secs on Self
Greater Fortify Agility Journeyman 102 Fortify Agility 10 pts for 90 secs on Self
Greater Fortify Speed Journeyman 102 Fortify Speed 10 pts for 90 secs on Self
Greater Fortify Marksman* Journeyman 124 Fortify Marksman 20 pts for 45 secs on Self
Greater Stalker's Instinct* Journeyman 68 Fortify Sneak 10 pts for 30 secs on Self
Fortify Marksman 10 pts for 30 secs on Self

* Indicates spells which cannot be purchased from anyone else, though spells with the same effects at different magnitudes can be purchased elsewhere.